Main Article Content

Abstract

This research aims to develop a laughing hat learning media (question and answer) in the fifth grade science (Natural Science) subject at Elementary School, to determine the feasibility of the laughing hat media and to find out students' responses after carrying out the learning process using the laughing hat media. This research uses the Research and Development (R&D) method using a design model (4D) which includes 4 stages Define–Design–Develop–Desiminate developed by Triagarajan. Data collection techniques in this research used interviews for needs analysis, documrgu entation studies, and product feasibility validation questionnaires for teams of media experts and material experts, as well as response questionnaires for fifth grade elementary school students. The subjects in this research were class V students at SDN Panunggulan 2, totaling 23 students. The results of the product validation test, from media experts obtained an overall average presentation score of 86% with very valid (very feasible) criteria, material expert validation obtained an overall average percentage score of 89% with very valid (very feasible) criteria. So the overall product feasibility presentation reached 88% with very good criteria. Based on the results of research and development carried out by researchers, it was concluded that the laughing hat media (question and answer) in the science subject (Natural Science) material CHAPTER 2 (Harmony in Ecosystems) Topic A.1 Food Chain in class V elementary school (feasible ) and is very good for use in learning activities.

Keywords

Learning Media Laughter Hat Natural Sciences

Article Details

References

  1. Antoro, B., Meilisa Amelia, M., Hakim, L., & Rozi, F. (2023). Inovasi Media Pembelajaran Matematika Menggunakan Puzzle untuk Meningkatkan Minat Belajar Siswa SDN 064024 Medan. Madaniya, 4(1), 399–404. https://doi.org/https://doi.org/10.53696/27214834.372
  2. Desiriah, E., & Setyarsih, W. (2021). Tinjauan Literatur Pengembangan Instrumen Penilaian Kemampuan Berpikir Tingkat Tinggi (Hots) Fisika Di Sma. ORBITA: Jurnal Kajian, Inovasi Dan Aplikasi Pendidikan Fisika, 7(1), 79–89. https://doi.org/10.31764/orbita.v7i1.4436
  3. Dewantari, F. E., Azmy, B., & Yustitia, V. (2022). Pengaruh Model Discovery Learning Berbantuan Media Puzzel Terhadap Kemampuan Berfikir Kritis. Seminar Nasional Hasil Riset Dan Pengabdian, 4(1), 1244–1251.
  4. Fitriyani, A., Toto, T., & Erlin, E. (2020). Implementasi Model PJBL-STEM Untuk Meningkatkan Keterampilan Berpikir Tingkat Tinggi. Bioed : Jurnal Pendidikan Biologi, 8(2), 1–6. https://doi.org/10.25157/jpb.v8i2.4375
  5. Harsiwi, U. B., & Arini, L. D. D. (2020). Pengaruh Pembelajaran Menggunakan Media Pembelajaran Interaktif terhadap Hasil Belajar siswa di Sekolah Dasar. Jurnal Basicedu, 4(4), 1104–1113. https://doi.org/10.31004/basicedu.v4i4.505
  6. Hasanah, N. (2020). Pelatihan Penggunaan Aplikasi Microsoft Power Point Sebagai Media Pembelajaran pada Guru SD Negeri 050763 Gebang. Jurnal Pengabdian Kepada Masyarakat (JPKM), 1(2), 34–41. https://jurnal.stkipalmaksum.ac.id/index.php/jpkm
  7. Maghfiroh, S., & Suryana, D. (2021). Media Pembelajaran untuk Anak Usia Dini di Pendidikan Anak Usia Dini. Jurnal Pendidikan Tambusai, 5(1), 1560–1566.
  8. Meduri, N. R. H., Firdaus, R., & Fitriawan, H. (2022). Efektifitas Aplikasi Website Dalam Pembelajaran Untuk Meningkatkan Minat Belajar Peserta Didik. Akademika, 11(2), 283–294. https://doi.org/https://doi.org/10.34005/akademika.v11i02.2272
  9. Mu’minah, I. H., & Aripin, I. (2019). Implementasi STEM Dalam Pembelajaran Abad 21. Prosiding Seminar Nasional Pendidikan, 1, 1495–1503.
  10. Nurfadhillah, S., Ningsih, D. A., Ramadhania, P. R., & Sifa, U. N. (2021). Peranan Media Pembelajaran Dalam Meningkatkan Minat Belajar Siswa SD Negeri Kohod III. PENSA: Jurnal Pendidikan Dan Ilmu Sosial, 3(2), 243–255.
  11. Setiyani, N., Sumarno, S., & Ngatmini, N. (2022). Pengembangan Media Pembelajaran Berbasis Flashcard untuk Meningkatkan Kemampuan Berpikir Kritis Siswa Kelas I Sekolah Dasar. JIIP - Jurnal Ilmiah Ilmu Pendidikan, 5(11), 5220–5226. https://doi.org/10.54371/jiip.v5i11.1219
  12. Sunami, M. A., & Aslam, A. (2021). Pengaruh Penggunaan Media Pembelajaran Video Animasi Berbasis Zoom Meeting terhadap Minat dan Hasil Belajar IPA Siswa Sekolah Dasar. Jurnal Basicedu, 5(4), 1940–1945. https://doi.org/10.31004/basicedu.v5i4.1129
  13. Syahri, A. A., & Ahyana, N. (2021). Analisis Kemampuan Berpikir Tingkat Tinggi Menurut Teori Anderson Dan Krathwohl. Jurnal Riset Dan Inovasi Pembelajaran, 1(1), 41–52. https://doi.org/https://doi.org/10.51574/jrip.v1i1.16
  14. Wahyuni, N. P. S., Widiastuti, N. L. G. K., & Santika, I. G. N. (2022). Implementasi Metode Examples Non Examples Dalam Pembelajaran Daring Untuk Meningkatkan Kemampuan Berpikir Kritis Siswa SD. Jurnal Ilmiah Pendidikan Citra Bakti, 9(1), 50–61. https://doi.org/10.38048/jipcb.v9i1.633
  15. Wulandari, A. P., Salsabila, A. A., Cahyani, K., Nurazizah, T. S., & Ulfiah, Z. (2023). Pentingnya Media Pembelajaran dalam Proses Belajar Mengajar. Journal on Education, 5(2), 3928–3936. https://doi.org/10.31004/joe.v5i2.1074